Computer-Based Training refers to any instructional or educational programme delivered through a computer using multimedia elements such as:
Text and graphics
Images and line diagrams
Audio narration (voiceovers)
Video clips
2D & 3D animations
Interactive simulations and assessments
CBT can be self-paced or trainer-led, and it forms the foundation of blended learning, where classroom instruction and hands-on training are combined with digital learning modules.
In simple terms:
If training is delivered using a computer, it is called Computer-Based Training.
With the evolution of digital platforms, CBT is also known as e-learning, multimedia tutor, or e-content development all of which are often used interchangeably.
Computer-Based Training (CBT) refers to any type of educational or instructional program delivered via a computer. It often utilises multimedia elements such as text, graphics, audio, and video to facilitate learning. CBT can be self-paced, allowing learners to progress at their own speed, or it may be structured with specific timelines and assessments.
Purpose and Scope of CBT
The primary objective of CBT is to ensure that a trainee gains complete theoretical understanding before practical exposure.
A standard CBT typically covers:
System introduction and overview
Technical specifications
Working principles
Deployment and installation
Assembly & disassembly
Operation procedures
Maintenance (scheduled & unscheduled)
Troubleshooting and fault diagnostics
When a user attains strong theoretical knowledge through CBT, hands on training becomes faster, safer, and more effective. This makes CBT a powerful foundation tool for operators and maintainers alike.